Aug 24, 2005, 01:36 AM // 01:36
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#21
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Furnace Stoker
Join Date: Apr 2005
Location: Austin, Tx
Guild: Mmph Its [Good]
Profession: Mo/
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Oooh, I see now ^^
<--- Never has played much PvP cause its not interesting as FoW.
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Aug 24, 2005, 01:37 AM // 01:37
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#22
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Academy Page
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Quote:
Originally Posted by Rahl
Yea, I use Gladiators Defense loads when I know I'll be facing melee types, like in the Desert or somewhere.. so not a great screen.
What Elite would you rather him have?
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thats for PvE, for PvP any warrior should have: evisc, battle rage, backbreaker, or bulls charge (although i question its how good that is because most good monks know how to counter it)
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Aug 24, 2005, 01:53 AM // 01:53
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#23
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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I've noticed that, before a mission or quest starts, it is pretty much impossible to tell how experienced a player is, until you see the person in action. for this reason, a lot of bad groups are formed, and I get very unlucky, as I feel I am an experienced player, and get placed with total morons. I wish we could at least see the total EXP of a player, that would slightly separate the level 20s.
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Aug 24, 2005, 01:59 AM // 01:59
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#25
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Banned
Join Date: Aug 2005
Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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my biggest problem is when people *dont talk*...! heck i cant tell if your some insanely smart vegetable that way.
otoh people who talk alot (too much even) can be easily filtered based on what they say as alot of people here already said.
so to everyone reading this: press the [enter] key and say something! NO MORE MUTES
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Aug 24, 2005, 02:21 AM // 02:21
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#26
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: The District Nudists
Profession: E/N
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the way i measure experience is i ask em for thier skill listing. If they can reel it off quickly, efficiently, and without hitting enter after each one, its a good start.
Another is how they play. Either in missions or tombs. Cooperating, listening, paying attention, and teamwork >> player skill/experience.
If a person who's relativly new to the game plays thier roll (staying where they should, doing what they should, attacking, defending, moving, whatever) then that is much better than a set of fissure armor, a tiger fame emote, or complaining about the 10k faction cap.
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Aug 24, 2005, 02:53 AM // 02:53
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#27
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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Oh dear.. you guys are making me realise that I should learn what's on my skill bar.. rather than refering to things as "the T-shaped one" (smiting monk thingy) and.. well.. describing the icon. Yes, I know what it does and what it's useful for.. no... I don't know its name.. yes, I will get names confused.. But that's just me, I tend to not remember names. Then again, I'm probably not one of the best players (wait, I KNOW I'm not) and currently, I'm not interested in pvp.
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Aug 24, 2005, 03:01 AM // 03:01
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#28
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Krytan Explorer
Join Date: May 2005
Location: Arizona
Guild: Shadowstorm Mercenaries
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I use an entirely different way of measuring players than any mentioned above. To start with, I'll say why I don't use the already mentioned...
experience--can be farmed
faction--can be farmed
fame--can be farmed
(for faction and fame-someone could spend all day just going into tombs and winning first round or first few, and not have any skill, just getting in lucky teams, but they still get faction and xp...I think fame should only be gained for winning HoH and for winning gvg ranked matches.)
unlocked skills?--how does this prove anything
when I'm setting up groups, I decide before I even begin, what build I want, and I let people know as soon as they join, if they don't like it, they leave. I am the group leader, and I will be setting up the team. I have played through every mission, with hench and with players, I have experienced all missions from a warriors perspective and from a healers, and am working on ranger and necro.
Alot of you talk about measuring someone's skill based off of how the do in the mission/zone, ect, but isn't it kinda of late to be deciding if someone is good or not? You should be measuring skill before you begin...Now how do you do that, well, you can't. What I measure is maturity, I make sure everybody knows that I am the leader, and I mean business. A good way to check maturity, is by the characters name... I never group with anyone who is named something like "Godly Jim" or "Sukme Nuts" these just scream out, retard.. and while this is not a perfect method, most of the time it works, and it's better safe than sorry. Now I understand that alot of players, even good mature players, just want to have some fun, so if someone is "lfg for mission, warrior with such and such skills..." but they have some kind of dumb name, I talk with them before inviting into group.
Now this kind of discipline with pugs can be quite stressful, and even then, it sometimes ends in failure, but I've noticed that when I take a break, and just join a random group, there tends to be very little leadership, and alot of screwing around, attacking unnecesary mobs, and the such...
I don't measure people off of what they've acquired or how far they've gotten, I go off of how well they understand tactics, and maturity levels. I think because of this, I have done quite well in limiting my experiences with complete fools, but then again, I'm just here to have fun, and I like discipline and understanding...
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Aug 24, 2005, 04:19 AM // 04:19
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#29
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Chasing Dragons
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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Lol! When I join an organized TS/Vent Tombs team, I generally ask the leader what he wants me running. Seeing as I have every elementalist skill in the game and ele is my favorite character, I listen to the skill bar the leader desires and if I see something that can be tweaked, I suggest a tweak. Otherwise, I run what the team is looking to run. I have come to view 8v8 PvP as a 64-skill build. If I am asked to bring a skill, it is because it is needed in the build for a reason. I no longer see myself as a singular player but instead just a piece of the puzzle. My 8 skills and how I use them affects the 7 other members and 56 other skills on the team. I think player insight is a good judge of whether or not a player has any potential to be good. I'll admit I suck ass at calling targets. I'll do it if I have to, but I'm not as good at it as I am following targets. Knowing your strengths and weaknesses and being able to communicate with your team makes a good player, not the number beside your name.
Last edited by dansamy; Aug 24, 2005 at 04:22 AM // 04:22..
Reason: typos!
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Aug 24, 2005, 04:48 AM // 04:48
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#30
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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XP is a lousy measurement stick. I have an UW farmer with 1.3 mil XP. does that make him experienced, doing the same lap over and over again? me thinks not.
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Aug 24, 2005, 07:12 AM // 07:12
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#32
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Forge Runner
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I think considering all the situation... the fastest and closest way is still faction right now... Even if that certain someone do farm faction, but at least he play enough PvP to have that much... and you got to have at least some PvP experience/knowledge, such as knowing what the hell people is doing in tomb.
With all these "ways to reject new players" are killing PvP population... I guess it is hard to help it... after all, what everyone care about the most (and probably should) is wining in tomb.
If anyone see a newbie asking a question... please tell them to go to fansite forums, not calling them noob.
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Aug 24, 2005, 07:19 AM // 07:19
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#33
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Chasing Dragons
Join Date: May 2005
Location: Lost in La-La Land
Guild: LFGuild
Profession: Mo/Me
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I don't care much about Tombs. That's why I'm still rank 1 and only about halfway to 2. I really prefer GvG, and I would do that every night if you let me. But, my guild's leader has decided now that he wants winning HoH to be a goal for us, so I support that goal. I come when I am called and play my role in the build. If we win, I get fame. We've only used our new build about 4x in Tombs. That got me from like 15 fame to rank 1 in one night.
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Aug 24, 2005, 07:25 AM // 07:25
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#34
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Quote:
Originally Posted by Rahl
Yea, I use Gladiators Defense loads when I know I'll be facing melee types, like in the Desert or somewhere.. so not a great screen.
What Elite would you rather him have?
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As has been pointed out, we were talking about a PvP screen. In PvE Gladiator's Defense is an outstanding elite for a Warrior trying to tank aggro.
Of course I have a different set of criteria for picking PvE teammates:
1) Are you in my guild?
2) Do I know you from somewhere else?
3) Is your name Stefan, Alesia, Reyna, Orion, Little Thom, Claude, Lina, Devona, Mhenlo, Aidan, Cynn, or Eve?
If you fail criteria 1-3, I don't accept you into my party unless I feel like doing charity work that day.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Aug 24, 2005, 07:35 AM // 07:35
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#35
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Jungle Guide
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Experienced Warrior looking for rank 3+ group. i have 300.000 xp!!!
If you measure game experience in rank, unlocked stuff, money armor, guld rank, youre DUMB!!
If anyone asks me for "rank?" I say I only tell my rank in vent, of course they barely have vent, they think im low ranked and unexperienced, their loss.
every idiot can copy a working build to get everything but I can defeat them.
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Aug 24, 2005, 07:38 AM // 07:38
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#36
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Academy Page
Join Date: Jun 2005
Guild: Ectos And Shards [EnS]
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Quote:
Originally Posted by MCS
Me: Whate elite are you using?
Newb: Glad defense
Me: bye
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By the way, if someone asks you this question, the correct response is "Ferocious Strike."
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Aug 24, 2005, 08:52 AM // 08:52
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#38
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Academy Page
Join Date: Jun 2005
Guild: Pilsner Urquell Guardians [PUG]
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The way I measure experience is not any number but I prefer to see the person in battle. How he moves, how he uses skills, how fast he can react on target change. Because of that I have many rank 1 - 2 players in my friend list. They have proven to be good players without regard to some fame or exp.
I donĀ“t like strict measuring by fame even that mine is not bad.
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Aug 24, 2005, 10:47 AM // 10:47
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#39
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Krytan Explorer
Join Date: Jun 2005
Location: Melbourne, Florida.
Guild: [HTR]
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Quote:
Originally Posted by Rahl
Oooh, I see now ^^
<--- Never has played much PvP cause its not interesting as FoW.
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Just wait till you start playing in tombs, PvE is the most boring thing when you get into that.
Last edited by cookiehoarder; Aug 24, 2005 at 10:50 AM // 10:50..
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Aug 24, 2005, 11:45 AM // 11:45
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#40
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Frost Gate Guardian
Join Date: Aug 2005
Location: WTS SOUL PST
Guild: Order of the Fly
Profession: Mo/R
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pvp
/yawn
if i were looking to compete against other people, i'd go play bf2 or cod.
Last edited by ayb; Aug 24, 2005 at 11:49 AM // 11:49..
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